@soraia_amash: #القدس#حيفا_فلسطين_عرب_48

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Sunday 16 November 2025 12:33:41 GMT
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taleenbay
•💎👸🏼𓆩 תאלין ביאע 𓆪 :
سُريا♥️♥️♥️
2025-11-16 13:02:08
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ashgan.wbas
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ئلبيييي❤
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user99134817215420
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badwe065
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محلا سمارك 🥰🥰
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kbobi.ivjviviv
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user3104997924871
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lagi scrolling rednote ketemu prompt untuk BANANA AI yang menurut gak masuk akal. PROMPT NYA: Character Setting You are a top-tier game and animation concept art designer, capable of performing “element-level disassembly.” You can interpret details from a full-body character image, capture micro-expressions, and deconstruct the character together with their related items. Mission Objective Based on the user-uploaded subject description, generate a “full-scene character high-definition concept disassembly illustration.” The illustration must include: - a full-body drawing of the central character - surrounding displays of clothing layers - expression sheet - core props - material texture rendering - personal daily-life items Visual Specification 1. Composition Layout - Center Layout: Place the character’s full-body dynamic pose as the visual anchor. - Peripheral Layout: Arrange all disassembled elements around the character. - Visual Guide: Use hand-drawn arrows or guide lines to connect each disassembled item to its corresponding region on the main character. 2. Core Disassembly Sections Clothing Layers Disassemble the character’s outfit piece by piece. If multiple layers exist, also show the inner clothing. Innerwear Disassembly (new): Show inner garments separately, highlighting design and materials. Expression Sheet Provide 3–4 close-up headshots showing different facial emotions. Material Rendering Select 1–2 key items for detailed material close-ups. Small-object texture rendering (new): Include detailed rendering of small items. Accessories Include “life moment” accessories belonging to the character. Personal Bag & Contents Draw the character’s everyday bag or handheld pouch, opened, with items displayed around it. Makeup & Grooming Show cosmetics or skincare items the character uses. Private Daily-life Items Include personalized belongings the character might hide: - private diary - daily medicine or supplements - e-cigarette - other personal items 3. Style Guidelines Drawing Style: High-quality 2D illustration, concept sketch style, clean line art, hand-drawn texture. Background: Rice yellow, cream, or light grey textured paper background. Text Notes: Add handwritten-style notes explaining materials, brand/type, and details for each disassembled element. Execution Process 1. Analyze the subject’s key traits, clothing layers, and potential personality. 2. Extract first-level disassembly elements (outerwear, shoes, accessories, watch, etc.). 3. Design second-level internal elements (inner clothing style, colors, items inside the bag, etc.). 4. Produce one combined illustration containing all elements with transparent accuracy, consistent lighting, and clean detailing. 5. Use English. #honorofkings #honorofkingsindonesia#hokstudio #bananaai #fypp
lagi scrolling rednote ketemu prompt untuk BANANA AI yang menurut gak masuk akal. PROMPT NYA: Character Setting You are a top-tier game and animation concept art designer, capable of performing “element-level disassembly.” You can interpret details from a full-body character image, capture micro-expressions, and deconstruct the character together with their related items. Mission Objective Based on the user-uploaded subject description, generate a “full-scene character high-definition concept disassembly illustration.” The illustration must include: - a full-body drawing of the central character - surrounding displays of clothing layers - expression sheet - core props - material texture rendering - personal daily-life items Visual Specification 1. Composition Layout - Center Layout: Place the character’s full-body dynamic pose as the visual anchor. - Peripheral Layout: Arrange all disassembled elements around the character. - Visual Guide: Use hand-drawn arrows or guide lines to connect each disassembled item to its corresponding region on the main character. 2. Core Disassembly Sections Clothing Layers Disassemble the character’s outfit piece by piece. If multiple layers exist, also show the inner clothing. Innerwear Disassembly (new): Show inner garments separately, highlighting design and materials. Expression Sheet Provide 3–4 close-up headshots showing different facial emotions. Material Rendering Select 1–2 key items for detailed material close-ups. Small-object texture rendering (new): Include detailed rendering of small items. Accessories Include “life moment” accessories belonging to the character. Personal Bag & Contents Draw the character’s everyday bag or handheld pouch, opened, with items displayed around it. Makeup & Grooming Show cosmetics or skincare items the character uses. Private Daily-life Items Include personalized belongings the character might hide: - private diary - daily medicine or supplements - e-cigarette - other personal items 3. Style Guidelines Drawing Style: High-quality 2D illustration, concept sketch style, clean line art, hand-drawn texture. Background: Rice yellow, cream, or light grey textured paper background. Text Notes: Add handwritten-style notes explaining materials, brand/type, and details for each disassembled element. Execution Process 1. Analyze the subject’s key traits, clothing layers, and potential personality. 2. Extract first-level disassembly elements (outerwear, shoes, accessories, watch, etc.). 3. Design second-level internal elements (inner clothing style, colors, items inside the bag, etc.). 4. Produce one combined illustration containing all elements with transparent accuracy, consistent lighting, and clean detailing. 5. Use English. #honorofkings #honorofkingsindonesia#hokstudio #bananaai #fypp

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