yifanzhao :
I think Marvel's Spider-Man 2 is a step backward from Spider-Man 1. It doesn't have the craftsmanship of the first generation. Many physical effects and details are missing, which makes the game lose a certain sense of reality. Although it uses a better physical engine and driver effects, which makes the picture and the number of stitches have a qualitative improvement, a lot of file garbage and a large amount of garbage content have not been cleaned up, which makes the memory usage of this game too large. In the early stage, the map can be explored through the air wall in some way. You can see that many places have been made very delicate and gorgeous, but they are not open to the public. Instead, they choose to use air walls. This is a very bad choice, and in the flight of Gliding 1 As well as the guidance of the air, the overall map environment is a little abrupt, the integrity is not very good and there are too many bugs in the early stage, as well as the PS5 version. The current version of Spider-Man 2 also has many bugs, which have not been fixed. Convenience stores and musical instrument stores can be entered by players, but I think it is the laziness of the staff, and the result is that they are blocked by glass. When I played Spider-Man I could clearly feel that it was a warm and responsible game of the whole team, but this feeling disappeared in the second part. It is obviously a work of an industrial assembly line. If the game manufacturers continue like this, I think there is no need to buy Spider-Man 3, and it will only be a worse work.
2025-07-27 15:05:05