@sekcarss: Te recito un poema.. • • • • • #ferrari #fxx #fxxkevo #v12 #laferrari #enzo #historia #turbo #carrera #motivación #discipline #frasesmotivadoras #autosdeportivos #autosclasicos #carrosdeportivos #frasesinspiradoras #milionario #mentalidadmillonaria #gymbro #controlmental #controlemocional #estoicismo #cars #fyp #Viral #carspotting #longervideosontiktok #longvideo

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Region: AR
Tuesday 16 July 2024 00:35:12 GMT
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cometa8144
️ :
POV: voy a un concesionario le pregunto al vendedor cuánto cuesta y me sale con esto me lo secuestro
2024-07-20 00:14:37
0
moisesblanco271
el chatarra 2JZ :
yo lo tengo en NFS Heat
2024-08-01 06:50:30
0
memo35.0
️ Memø🧸 :
uno del Lamborghini urus
2024-07-16 00:42:58
1
arismendi735
Aris Mendi735 :
hola😁
2024-07-16 17:14:31
0
enrique_mvr
Enrique :
el Porsche 919 Hybrid Evo 😈
2025-02-10 01:35:25
0
s.reyes0712
J :
Cuando hablaras del tesla model S play
2024-07-23 16:02:07
0
angelff0869
José ⚡ :
broo...motor v12💀
2024-07-16 00:43:37
1
knzwhat
Angel :
Me da un bistec
2024-07-18 11:45:07
0
leclercmarn
leclercmarn :
I Love Ferrari
2024-07-17 01:10:10
0
pepe87830
Pepe :
WOW😳
2024-07-16 04:08:49
0
jhon.alejandro.cor
️ :
Ferrari es el mejor
2024-09-02 15:48:19
0
gamacaceres
Gamaliel Cáceres :
El 599XX 💀
2024-07-16 03:33:05
0
ciro_luna903
ciroluna903 :
ford focus
2024-07-16 05:25:44
1
r34_upra
️ :
Fua chico eres el mejor
2024-07-19 20:13:06
0
bmw_m3_gtr_2001
BMW M3 GTR :
Empezamos Fuerte 💀
2024-08-02 11:01:21
0
jabedpzk
J🩶🥷🧃 :
porq tus videos no tiene apoyo como antes
2024-07-16 00:38:39
344
rasho_laazer
Mauro Bley :
Y el 599XX? dónde lo dejaron? Si es parte del programa XX de Ferrari.
2024-07-16 02:18:13
0
afamotors1
afamokiv6uc :
Cool😁
2024-07-16 03:33:47
0
angelibarg7en
....🧃 :
hace mucho no me salían tus videos
2024-07-17 14:09:47
0
x44extreme
x44extreme :
uno sobre Goodwood Festival or Speed
2024-07-16 03:27:17
0
el_sacros
EL SACROS :
en mis tiempos lo escribían en los comentarios
2024-07-16 10:07:10
6
derian.miguel.la
Miguel 🍋‍🟩. :
q tri hard
2024-07-16 02:00:47
0
black_white637
Klaus🖤 :
faltó el 599xx
2024-07-16 15:43:50
0
gekyumegod
KzGhost :
deberian hacer uno del porshe 911 gt y/o del mercedes clk gtr
2024-07-27 01:47:11
0
vulkan1_1
Mario _05_MM :
La voz del video es IA?
2024-07-16 07:28:25
0
To see more videos from user @sekcarss, please go to the Tikwm homepage.

Other Videos

With the end of October looming on the horizon, it was time for us to put on our wellies and wade into the shallows to bring you some well-deserved updates on Enshrouded: Wake of the Water! Hey Flameborn, I’m Christoph from Keen, and I’m Senior Game Designer for Enshrouded. I’m here to share some news about our next update, Wake of the Water. As you know, Enshrouded has hundreds of cool items, like weapons, shields, armors, rings, ammunition, food and other consumables. After a year and a half of piling on systems and items, we’ve taken a breather to get a good look at how our systems interact and we identified areas where we can improve Enshrouded! Let’s dig in and talk about itemization. Weapons Overhaul First of all, we reviewed ALL weapons in the game. Many weapons have names and visuals that convey a certain fantasy - a theme - but when we checked their stats, they didn’t really line up in many cases. A good example of this are the Ice-Coated Daggers. A set of daggers whose cool name and visuals imply ice damage. Currently, however, they only deal cut and pierce damage. After our overhaul, they’ll deal pierce and ice damage, along with gaining extra ice damage perks when upgrading them. And this is just one example of many. Across the board, weapon stats will now better match their visual and thematic identities. We’re also tweaking many armor and ring stats, as well as food items, so make sure to check out all of the exciting changes coming with update7! We also had a close look at weapon durability and increased it across the board. Durability now also scales with item level and rarity. Also note that just like with previous changes to dropped items, weapons that you already acquired in the game will retain their existing stats. The new and improved stats will only apply to equipment obtained after Update 7 releases. Craftable Lore Weapons We’re bringing another pretty significant change to Enshrouded’s itemization by allowing players to craft ANY Lore weapon they previously unlocked at ANY stage in the game! We know for instance, that many of you love the light-emitting Wailing Blade that can be found in a Lore quest line in the early game. With update 7, players can actually craft a higher-level version of the Wailing Blade once they have out-leveled their previous version of it. There will be craftable Lore weapons for every weapon type, supporting all classes and playstyles. This will also help those players who are forever unlucky with RNG and cannot seem to find the weapon type they’re looking for. Enemy Weapons We’ve also added many new awesome weapons to the drop pool of enemies. From the Fell Thunderbrute Greatsword to the Scavenger’s fearsome Acid Cleaver, a whole host of these weapons can now be looted from defeated foes! Enemy weapon drops will now scale with enemy level and range in rarity from common all the way up to legendary! Removing Chest Loot Exploit Now that there are many more options for obtaining weapons at all stages of the game, we feel like it’s a good time to finally close the loop on a long-running loot exploit. With Update 7, loot chests will now save their looted state, which means players won’t be able to reload the game or restart the server to try their luck again. The chest content will respawn eventually, though… just as we originally had intended. Early Game Mage Spell Some of the feedback we often heard revolved around players wanting to start out as mages but feeling that there is a lack of support for mages in the early game. We hear you and agree with you. That’s why we introduced a new spell with update7, Fire Bolt, which is a single-target, quick-casting spell that can be crafted with minimal requirements, ensuring that as soon as you find bones and resin, you can craft your first staff AND your first spell. Regeneration Balance Currently, Enshrouded offers a lot of options to basically just shrug off many combat encounters, mainly because regenerat...
With the end of October looming on the horizon, it was time for us to put on our wellies and wade into the shallows to bring you some well-deserved updates on Enshrouded: Wake of the Water! Hey Flameborn, I’m Christoph from Keen, and I’m Senior Game Designer for Enshrouded. I’m here to share some news about our next update, Wake of the Water. As you know, Enshrouded has hundreds of cool items, like weapons, shields, armors, rings, ammunition, food and other consumables. After a year and a half of piling on systems and items, we’ve taken a breather to get a good look at how our systems interact and we identified areas where we can improve Enshrouded! Let’s dig in and talk about itemization. Weapons Overhaul First of all, we reviewed ALL weapons in the game. Many weapons have names and visuals that convey a certain fantasy - a theme - but when we checked their stats, they didn’t really line up in many cases. A good example of this are the Ice-Coated Daggers. A set of daggers whose cool name and visuals imply ice damage. Currently, however, they only deal cut and pierce damage. After our overhaul, they’ll deal pierce and ice damage, along with gaining extra ice damage perks when upgrading them. And this is just one example of many. Across the board, weapon stats will now better match their visual and thematic identities. We’re also tweaking many armor and ring stats, as well as food items, so make sure to check out all of the exciting changes coming with update7! We also had a close look at weapon durability and increased it across the board. Durability now also scales with item level and rarity. Also note that just like with previous changes to dropped items, weapons that you already acquired in the game will retain their existing stats. The new and improved stats will only apply to equipment obtained after Update 7 releases. Craftable Lore Weapons We’re bringing another pretty significant change to Enshrouded’s itemization by allowing players to craft ANY Lore weapon they previously unlocked at ANY stage in the game! We know for instance, that many of you love the light-emitting Wailing Blade that can be found in a Lore quest line in the early game. With update 7, players can actually craft a higher-level version of the Wailing Blade once they have out-leveled their previous version of it. There will be craftable Lore weapons for every weapon type, supporting all classes and playstyles. This will also help those players who are forever unlucky with RNG and cannot seem to find the weapon type they’re looking for. Enemy Weapons We’ve also added many new awesome weapons to the drop pool of enemies. From the Fell Thunderbrute Greatsword to the Scavenger’s fearsome Acid Cleaver, a whole host of these weapons can now be looted from defeated foes! Enemy weapon drops will now scale with enemy level and range in rarity from common all the way up to legendary! Removing Chest Loot Exploit Now that there are many more options for obtaining weapons at all stages of the game, we feel like it’s a good time to finally close the loop on a long-running loot exploit. With Update 7, loot chests will now save their looted state, which means players won’t be able to reload the game or restart the server to try their luck again. The chest content will respawn eventually, though… just as we originally had intended. Early Game Mage Spell Some of the feedback we often heard revolved around players wanting to start out as mages but feeling that there is a lack of support for mages in the early game. We hear you and agree with you. That’s why we introduced a new spell with update7, Fire Bolt, which is a single-target, quick-casting spell that can be crafted with minimal requirements, ensuring that as soon as you find bones and resin, you can craft your first staff AND your first spell. Regeneration Balance Currently, Enshrouded offers a lot of options to basically just shrug off many combat encounters, mainly because regenerat...

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