LyatSirF :
i know it's gonna be annoying to implement but it would be cool to see 1.Vnet - Voltage net that overcharges the enemy, makes them flee the ship and attack you by boarding you, in exchange you get more material from the enemy since the ship didn't blow up 2. Swarm modules, both defence and offense, in offense launches a canister that explodes, leaving a cloud of hungry for metal little F you name it, in exchange you get a big damage, more area control, and less material from the enemy. As for the defense instead of eating away the ship let them rearrange materials, something like our ship armor, a trade of armor into core HP, or eat the scrap and turn it into the armor, also you could add a utility to that module, for example when you go into the pressure chamber, you will get a couple of granedes that you can throw at enemy when go in for the loot
2025-07-04 02:35:47