@agaxb_clips: They wouldn't like this at all....#dune #duneawakening #dunegame #duneawakeninggame #stopkillinggames #stg #gaming #playstation #xbox #pcgaming #survivalgame
they got it wrong.
stop killing games isnt asking to keep supporting games, its asking to keep games PLAYABLE before you leave them, so that players can still enjoy them.
2025-07-16 08:32:22
60
Atsushi Wolf :
wouldn't it cost more to make a game be online than to just have it not require online in the first place?
2025-07-24 02:09:37
0
Andy Raubenolt :
I think any single player game I buy I should be able to play till the disc dies or console dies and if it’s on steam then I should be able to play it forever. I recently had internet outage and couldn’t even play ff6 on steam without the internet which I think is total dogshit
2025-07-16 19:54:09
0
Mr Brewster 🏴 :
The problem I see just now is that game we know we are going to lose are still being sold. Anthem is the best example. Servers close in Jan 2026, but the game is still being sold. how is that even right?
2025-07-18 09:24:35
0
yonivl 🇧🇪 :
The way that tweet or whatever phrased it is the most selfish way to look at that whole thing. Just because not enough people enjoy it anymore, doesn't mean the game sucks and it also doesn't mean people who still enjoy it should have their fun taken away
2025-07-15 18:56:46
50
JustSaying :
SKG is simply about the continuation of games with live service when the support has stopped so games can be played offline and so privately hosted servers can be made at the gaming communities expense, the devs/publishers wont lose a penny and will have nothing to do with that continuation, that's it
2025-07-16 08:49:33
0
sofipastel :
The biggest thing about the stop killing games argument is that a lot of people are just taking it from a live service perspective. there are plenty of games that were live service games that could have functioned wholeheartedly as a private match or a solo provided game experience. battleborn is a complete example of that. a game that could have fully continued as a solo experience completely removed from libraries because of its servers being taken down.
2025-07-16 05:09:22
0
Calvin Beamish :
any basic service the consumer gets a timeline. getting work done on a kitchen? builder can quote an estimated finish time. getting a bus? the bus timetable gives info on how long the journey can be. it should be the same for live service games and why they are treated different idk
2025-07-16 13:48:23
0
krimess :
I think it's pretty obvious that the game can die when it has a need online connection sticker on the box, cuz that little stick of means that at minimum that game needs a whole entire infrastructure that is not on the dicsk so if something happens to the server your game's done. I think the issue is people think that owning something means it should exist indefinitely it doesn't there are prerequisites to everything they all have time limits and unless you at the individual do something about it not rely on other people if those prerequisites disappear what you own may become useless.
2025-07-16 03:11:04
0
🦈🦈🦈 :
To play devils advocate: the risk taken by the developer is far bigger than the consumer risk when making a game
2025-07-15 15:32:47
2
spyrosstampolas :
Game=code=property of the companies.How many of those you think will be willing to release FOR FREE the game source code???The answer is none
2025-07-15 14:43:55
1
Caramel Goose :
My main (and really only concern) is how it would affect indie games, and game Devs. More in the sense of how legal legislation may not make a distinction between a billion dollar company, and Timmy in his basement, and hold them to the same standards.
2025-07-18 08:15:29
1
Paws Screen :
I mean games don't die unless they're only perpetually online which is kind of the whole point of the movement as far as I understand, I could be wrong. It is not fair to pay full price for a thing that could just be taken away from you at any moment, warning consumers is definitely a fine way to take it as well, it might push away from these perpetually online games even when a lot of it could be played by a single player.
2025-07-15 15:51:32
4
MrMcBad :
I love Darktide, but if the servers ever go down I will cry, I hope when fatshsrk wants to end support they give us a way to continue playing
2025-07-16 16:00:12
0
Shaw Methemoney :
Most games, with the exception of something like Fortnite could be made compatible with the most expensive part of Stop Killing Games with very little to no expense - release the dedicated server you're running behind the scenes once it's end of life for said game.
2025-07-18 12:11:07
1
.gummar :
People are just asking for end of life support. Look at SOCOM, it hasnt had a game since the PS3 and its saved by private servers.
2025-07-18 19:33:06
0
Matthew Davis :
I understand the mmo side. I hardly play those what I'm annoyed about is 'not owning' my games
2025-07-15 18:20:07
2
Jakub22682 :
They should 100% be forced to make it so ppl can run their own servers. Or they somehow lose the licence to sell and anybody can pick it up sell copies if they ran servers.
2025-07-17 18:30:59
0
lilbabs :
The solution is pretty standard now, release the game for free, offer micro transactions that are voluntary (although arguably addicting) and if the game dies, the risk falls completely on the consumer for choosing to spend money in a free-to-play.
2025-07-15 17:28:43
2
JablesScrewsTables :
For live service games I do feel there should be some kind of regulation such as a mandatory 120 day notice before server shutdown... Would also be nice if the companies would sell off hosting rights to third parties, but I doubt we'd ever see that.
2025-07-15 16:13:40
3
Aki :
I would be fine for server to be released when company shuts those down. As long as they ran on Windows/Linux or where containera its fine as is with limited documentation they had for setup. Leave it up to community to learn to run servers. If game was good we will figure it out from that.
2025-07-17 19:09:37
2
Jay :
when I played for a playstation 2 game I OWNED THE GAME not borrowed it 😒
2025-07-15 14:59:41
29
Tris Clark 🏴🇪🇺 :
Tbh games are already expensive. Look how many digital games are the same price as the disk which requires the game to be downloaded anyway.
2025-07-18 07:40:00
0
Tobiask2410 :
90% change they make insanely hard to set up your own server
2025-07-16 10:11:20
0
Steph crystal :
im of the beliefs online games should enter public domain of not being supported so fans can keep playing
2025-07-15 20:39:25
0
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