@thebeardedbard: I did it wrong but it still turned out right!

The Bearded Bard
The Bearded Bard
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Region: US
Friday 01 August 2025 06:43:11 GMT
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creekside07
creekside07 :
Hi ball with a D20 ice cube !
2025-08-01 07:38:29
0
squirrellyaaron
SquirrellyAaron :
Oh you mentioned it, lol. Well I got two of them years ago anyway. These look a lot nicer though.
2025-08-01 09:26:05
0
dairus_grat
Dairus_Grat :
Now some food coloring or juice and you can have multicolor diamonds.
2025-08-01 18:40:53
0
thatguyupder
ThatGuyUpDer :
honestly. it looks cool but it also is practical, the way it sits around the edge of the glass makes for a nice cool sip
2025-08-01 09:41:12
1
squirrellyaaron
SquirrellyAaron :
I see your diamond ice mold and raise you d20 ice molds, which I have 2 of
2025-08-01 09:24:02
0
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Other Videos

My Whole Workflow 👇🏼 This was quite an intense project, with over 50 hours of total editing! 😄 
Here’s what I did: 1. Footage Review: Reviewed shots from @davee.visuals, selected the best ones, and graded them in Premiere Pro to set the mood. 2. Stabilization: Exported in ProRes 422, stabilized in After Effects, and cropped to remove black borders. 3. Cyberpunk Vibes: Shifted colors to cyan/pink, brightened the car with masking/rotoscoping, and darkened the background for contrast. 4. 12 Shots: Applied the same process to 12 shots while hunting for the perfect phonk beats for the edit. 5. Enhancements: Added 3D camera tracking, overlays, custom animations, and Red Giant glow for a cohesive cyberpunk aesthetic. 6. Transitions: Created dynamic transitions like zooming into the wheel or logo and animating a plane flying through skyscrapers. 7. Intro Shooting: Filmed POV-style intro with tracking points to switch maps and select the car for the final 2024 edit. 8. UI Creation: Designed futuristic UI elements in After Effects to overlay the scene and build the map selection concept. 9. Map Design: Used Gaussian Splatting to animate detailed maps from Polycam with location texts. 10. 3D Car Selection: Imported 3D car models, parented them to a null, and animated a spinning selection carousel. 11. iPhone UI: Recreated the airplane mode selection inspired by Apple, adding custom touches. 12. Music & Timing: Synced shots to phonk beats with speed ramping and motion blur for a dynamic finish. 13. Final Touches: Completed sound design and polished animations to bring it all together. And that’s it! Let me know in the comments what you think. Do these workflow breakdowns help you? Would you like to see more of them?🚀 #happynewyear #caredit #filmmakerslife #filmmakersworld #aftereffects #urus #lamborghini #hongkong #cyberpunk #editingskills
My Whole Workflow 👇🏼 This was quite an intense project, with over 50 hours of total editing! 😄 
Here’s what I did: 1. Footage Review: Reviewed shots from @davee.visuals, selected the best ones, and graded them in Premiere Pro to set the mood. 2. Stabilization: Exported in ProRes 422, stabilized in After Effects, and cropped to remove black borders. 3. Cyberpunk Vibes: Shifted colors to cyan/pink, brightened the car with masking/rotoscoping, and darkened the background for contrast. 4. 12 Shots: Applied the same process to 12 shots while hunting for the perfect phonk beats for the edit. 5. Enhancements: Added 3D camera tracking, overlays, custom animations, and Red Giant glow for a cohesive cyberpunk aesthetic. 6. Transitions: Created dynamic transitions like zooming into the wheel or logo and animating a plane flying through skyscrapers. 7. Intro Shooting: Filmed POV-style intro with tracking points to switch maps and select the car for the final 2024 edit. 8. UI Creation: Designed futuristic UI elements in After Effects to overlay the scene and build the map selection concept. 9. Map Design: Used Gaussian Splatting to animate detailed maps from Polycam with location texts. 10. 3D Car Selection: Imported 3D car models, parented them to a null, and animated a spinning selection carousel. 11. iPhone UI: Recreated the airplane mode selection inspired by Apple, adding custom touches. 12. Music & Timing: Synced shots to phonk beats with speed ramping and motion blur for a dynamic finish. 13. Final Touches: Completed sound design and polished animations to bring it all together. And that’s it! Let me know in the comments what you think. Do these workflow breakdowns help you? Would you like to see more of them?🚀 #happynewyear #caredit #filmmakerslife #filmmakersworld #aftereffects #urus #lamborghini #hongkong #cyberpunk #editingskills

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