@shukiiochiii: udah apal dc sekian terima kasih

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The power scaling for these Mario variants is built on a structured 1-10 numerical system across 23 categories (from Strength to Feats), drawing directly from each character's backstory, explicit feats, and logical implications in a Super Mario-inspired multiverse. This isn't arbitrary—it's grounded in vs. debate standards, where raw feats (like Killer Mario's castle-wrecking rampages) get weighted heavily for Attack Potency and Destructive Capability, while implied scaling (e.g., Fario's Rosalina neck-snap implying cosmic grip strength) amps categories like Power and Hax. Averages are simple math from the ratings, but ties are broken by high-end outliers: for instance, Mysterious Mario edges Starreck Mario at #2 because his space-choke on Link shows sustained hax against a versatile hero, while Starreck's absorption is a one-off god-kill vulnerable to tech like Samus. This keeps it transparent—anyone can re-crunch the numbers and see why a betrayal-fueled Spartan plumber like Killer Mario catapults to #1 post-Kratos boost, outpacing eldritch voids with sheer pantheon-busting endurance. Consistency is key here, blending narrative flavor with combat logic to avoid power creep. Backstories aren't just fluff; they inform baselines—Dark Mario's
The power scaling for these Mario variants is built on a structured 1-10 numerical system across 23 categories (from Strength to Feats), drawing directly from each character's backstory, explicit feats, and logical implications in a Super Mario-inspired multiverse. This isn't arbitrary—it's grounded in vs. debate standards, where raw feats (like Killer Mario's castle-wrecking rampages) get weighted heavily for Attack Potency and Destructive Capability, while implied scaling (e.g., Fario's Rosalina neck-snap implying cosmic grip strength) amps categories like Power and Hax. Averages are simple math from the ratings, but ties are broken by high-end outliers: for instance, Mysterious Mario edges Starreck Mario at #2 because his space-choke on Link shows sustained hax against a versatile hero, while Starreck's absorption is a one-off god-kill vulnerable to tech like Samus. This keeps it transparent—anyone can re-crunch the numbers and see why a betrayal-fueled Spartan plumber like Killer Mario catapults to #1 post-Kratos boost, outpacing eldritch voids with sheer pantheon-busting endurance. Consistency is key here, blending narrative flavor with combat logic to avoid power creep. Backstories aren't just fluff; they inform baselines—Dark Mario's "hell and back" trials justify his 10/10 Endurance, making him a tanky mid-S-tier survivor who co-smashes castles but lacks Killer's god-slaying rage for the top spot. Feats drive the bus: Day-specific events (e.g., Toxic Mario's paralysis-dodge KO on main Mario) boost Battle IQ and Versatility, while absences (like Agent Mario's late Day 2 entry) ding Stamina but reward ambush Skills. Hax categories reward cheats like Ice Ruler's eternal freeze (8/10) over pure brawn, explaining why whimsy like Rainbow Mario's Mega Man blitz lands mid-B despite 10/10 Speed—childish flaws tank IQ and endurance, capping him below lab-geniuses like Magical Mario. The Kratos revision for Killer exemplifies adaptability: bumping him to near-mythic tiers (10s in Strength/Potency) reflects "somewhere near" without overkill, ensuring the list feels earned, not inflated. Finally, the tier structure (S for cosmic/god threats, down to D for fodder) and overall ranking prioritize holistic threats— not just who punches hardest, but who endures, adapts, and wrecks on a kingdom/realm scale. S-tier's six entries (now led by a Spartan plumber) dominate because they handle multiversal hax or pantheon falls, while C/D scrappers like Propeller or No Mustache flop in open brawls due to glass-cannon flaws. This scaling rewards brutality (Fario's A-tier primal snaps) over tools (Mafia's B-tier gadgets), mirroring Mario-verse chaos: a plumber can topple gods with enough scars and spite. It's flexible too—if more feats drop (wasteland royale?), re-scales are easy. In a full 20-way deathmatch, 1 Killer Mario's rage would mulch half the field before Mysterious' voids claim the crown—pure, feat-fueled speculation. @Vegito @Mario_F@n_B0!_101 @Gazerbeam (forget i exist.) @Goji the bearded dragon @Boogie #xyzbca #mariowar

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