I genuinely started panicking when Aldia appeared cuz I thought it was another boss fight and had no heals 💔
2025-11-03 20:37:41
1
Dany :) :
El infarto que te da la primera vez no se olvida 💀😂
2025-11-03 16:18:07
0
Grass Crest Shield :
I am Grass Crest Shield
2025-10-31 05:44:00
93
Greepy :
But this happened in SilkSong but it's still peak
2025-10-30 11:13:25
271
alex_farret_art :
The only thing I can think about when I see this clip is the Scottish guy “undead Cccrript *explodes*”
2025-11-01 21:56:07
1
Domitian :
best souls 2
2025-10-30 09:13:06
57
Zegror :
Aldia showing himself at the most badass way possible🗿
2025-10-30 20:00:38
308
Spiv :
Just started ds2 , wish me luck boys
2025-10-31 03:25:25
3
AVS, Story Writing :
This is so funny without context and even with context it’s hilarious
2025-10-30 23:25:01
105
🏳️⚧️🐢Qtea🐢🏳️⚧️ :
DARK SOULS 2 IS PEAK!!!🔥🔥🔥💯💯💯🔥🔥
2025-10-30 09:30:27
55
TON-618 :
It doesn’t hurt you but it’s definitely a jump scare
2025-11-03 00:34:55
0
ryanno2022 :
no damage btw
2025-10-31 22:24:13
0
Eldever :
I gave heart attack when this happen
2025-10-31 19:31:11
2
🗿 :
2025-10-30 20:02:58
27
alexo :
peak souls 2
2025-10-30 20:50:22
3
Prof. Reithe :
Nah, that's a skill issue. Didn't check for prototype Bonfire Mimics.
2025-10-30 15:01:33
12
пацу69420 :
While Dark Souls II has its defenders and some genuinely great qualities, it’s often considered the weakest entry in the Souls series by many fans. Here’s a comprehensive list of commonly cited reasons why:⚔️Gameplay & MechanicsFloaty and delayed hit detection – Attacks feel less precise, and hitboxes are notoriously inconsistent compared to Dark Souls and Dark Souls III.Input delay / animation lock – Healing and rolling have noticeable delays that make combat feel sluggish and less responsive.Adaptability stat – The addition of ADP to affect invincibility frames (i-frames) was confusing and punished new players.Enemy tracking and movement – Enemies unrealistically spin 180° mid-attack to hit the player, breaking immersion.Stamina management – Feels off; stamina drains too fast and recovers too slowly, especially in heavy armor.🧭 World DesignDisconnected world layout – Unlike Dark Souls 1’s masterfully interconnected map, DS2’s zones often connect nonsensically (e.g., elevator from a poison swamp to a volcanic castle).Linear progression – Fewer shortcuts and meaningful loops; exploration feels less rewarding.Reused assets & environments – Many areas feel copy-pasted or uninspired, lacking the distinct visual storytelling of DS1 or DS3.Enemy placement feels artificial – Groups of enemies are positioned to ambush you rather than existing logically in the world.🧠 Design Philosophy & ToneLack of Miyazaki’s direction – Hidetaka Miyazaki wasn’t the main director, and many felt the “soul” of the series was missing.Quantity over quality – Too many bosses (over 40) but many are forgettable reskins or gank fights.Boss design imbalance – Overuse of humanoid knights and lack of creativity compared to the first game.Enemy aggro range and respawn mechanics – Frustratingly long chase distances; enemies despawn after repeated kills, discouraging mastery.🎭 Atmosphere & PresentationLighting downgrade – The original “torchlight vs darkness” concept was cut down before release, making environments flat and less atmospheric.Uneven visuals – Some areas (like Majula) look beautiful, but others feel bland or technically dated.Soundtrack inconsistency – Music is less memorable overa
2025-11-01 12:07:31
2
SelectNurali :
Not even the horror game Bloodborne have this bonfire jumpscares😅😅😅
2025-10-30 03:21:54
15
𝐀🇩🇿 :
Loll but u take no damage tho
2025-10-31 00:03:22
7
Kittensoft2 :
you survive this btw
2025-10-31 04:38:15
0
professor.ham :
“What’s this”
2025-11-01 15:37:20
1
Organic_Salt :
Aldia just playing a small prank
2025-10-31 00:26:39
9
Kavan :
First time this happened to me I bout browned my pants
2025-10-31 12:25:45
7
JamesMelee :
2025-10-31 09:59:45
19
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